Their warlocks, feared and respected, created fetishes imbued with magic to amaze their tribe and show its members their power. To the eyes of these ignorant natives these powers were astonishing and unbelievable. But even if we, scholars of the arcane arts, know well that those were nothing but trivial tricks in respect to our art, for those people that was the maximum expression of their rudimental power.
In fact, even with the use of their powers, they could nothing against the men from the south, arrived to ravage and pillage their land and kill their people. The fetishes, then, quickly became nothing but trophies and curiosities. Some were sold to collectors, other were used or studied. Alas, most of them were lost, or scattered through the world.
Every now and then one of these fetishes is found, usually in the strangest and most unexpected places. Between some noble’s collection of antiquities, in the hands of a bandit, in the darkest recesses of dungeons inhabited by goblins, in a sealed old crate found floating in the middle of a lake.
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Enter the Bewitched Fetishes!
With this table you can quickly create little magical items with unique effects, sometimes even negative, to be used with creativity and cleverness.
For example, changing your rival’s fantastic stew taste with that of a rotting fish. With some luck, he will vomit all over the rich merchant with whom he was going to sign that contract you wanted to sign yourself!
Effects are usually limited to the Fetish user or to a certain quantity of matter (an object or material) and, to activate a Fetish power, it is necessary to perform a ritual.
To create a Bewitched Fetish roll on the following random tables:
1. Fetish (d66*)
What kind of object the Fetish is?
What kind of object the Fetish is?
11 | Skull of a newborn |
12 | Feather |
13 | Leather strip |
14 | Small roll of desiccated skin |
15 | Scalp |
16 | Hollow bone full of leaves |
21 | Lizard's tail |
22 | Bag of dust |
23 | Glass eye |
24 | Vial of liquid |
25 | Vial of dust |
26 | Woman's rib |
31 | Desiccated cat's head |
32 | Toad's skeleton |
33 | Wooden stick |
34 | Wizard's ashes |
35 | Bone pendant |
36 | Glass pendant |
41 | Iron pendant |
42 | Lock of hair |
43 | Mummified hand |
44 | Small desiccated heart |
45 | Stuffed songbird |
46 | Bottle |
51 | Iron plate |
52 | Wooden symbol |
53 | Piece of polished glass |
54 | Clay cup |
55 | Statuette |
56 | Coin |
61 | Pottery fragment |
62 | Bat's wing |
63 | Candle |
64 | String coil |
65 | Ribbon |
66 | Bowl |
2. Bewitched Appearance (d66*)
How do the magic imbued in the Fetish shows itself?
How do the magic imbued in the Fetish shows itself?
11 | Painted or engraved arcane symbols |
12 | Slight iridescence |
13 | Sparkles in the hot |
14 | Sparkles in the cold |
15 | Hot when touched |
16 | Cold when touched |
21 | Light electricity shocks when touched |
22 | Strong electricity shocks when touched |
23 | Has a magnetic field |
24 | Has a gravitational field |
25 | Slightly vibrates |
26 | Buzzes |
31 | Produces noise when moved |
32 | Makes ears ring |
33 | Provokes light headaches |
34 | Radiates candle light |
35 | Does not makes sounds |
36 | Unusually light |
41 | Unusually heavy |
42 | Shines where touched |
43 | Leaves a luminous trail |
44 | Does not has a shadow |
45 | Exhales smoke or steam where touched |
46 | Emanates an unusual bad smell |
51 | Emanates an unusual good scent |
52 | Makes you feel observed |
53 | Burns the surfaces it touches |
54 | Freezes the surfaces it touches |
55 | Levitates of few millimeters |
56 | Makes you hear unintelligible whispers |
61 | Calls by name who looks at it |
62 | Geometric lines of pulsing light |
63-66 | No particular sign |
3. Activation Ritual (d20)
What ritual you must perform to release the Fetish powers?
What ritual you must perform to release the Fetish powers?
1 | Break it or smash it |
2 | Set it on fire |
3 | Immerse it in water |
4 | Swallow it |
5 | Spill it with your own blood |
6 | Press it in your hand |
7 | Throw it in the air |
8 | Pronounce a word |
9 | Pronounce a formula |
10 | Drop it |
11 | Inhale it |
12 | Spill it with salted water |
13 | Wound yourself with it |
14 | Hit yourself with it |
15 | Chew it |
16 | Stare intensely at it |
17 | Have the intention |
18 | Spit over it |
19 | Touch it in certain points |
20 | Roll again and combine the result |
Items from Nepal, New Guinea, Africa, Philippines, Timor, Persia, Iran, Ethiopia, Thailand, and Bohemia. da Becky's Gallery |
4. Number of Spells (d8)
How many spells are imbued in the Fetish?
How many spells are imbued in the Fetish?
1-5 | One spell |
6-7 | Two spells |
8 | Three spells |
Performing the ritual all the spells imbued in the Fetish will be always and immediately activated. All spell effects last 10 minutes.
5. Activation Distance (d6)
From what distance can you bewitch matter (an object or material)?
From what distance can you bewitch matter (an object or material)?
1-2 | In view |
3-6 | Touch |
5. Spells (1-3d100)
What effect is released when the ritual is performed?
What effect is released when the ritual is performed?
1 | A knot is untied, no matter how tight it is |
2 | A small object of your choice levitates |
3 | A small quantity of water boils |
4 | A small quantity of water evaporates |
5 | A small quantity of water freezes |
6 | A small quantity of water sublimates |
7 | A small sized object becomes incandescent |
8 | A small sized object is teleported within the user field of vision |
9 | A small sized object liquefies |
10 | All the user's hair fall |
11 | An incredibly tight knot is tied |
12 | A medium sized object levitates at few centimeters from the floor |
13 | An object changes colour |
14 | An object doesn't make any noise |
15 | An object of food changes its taste |
16 | An object of small or medium size becomes slimy and slippery as a soap bar |
17 | An object of small or medium size becomes sticky like glue |
18 | An object of small or medium size becomes very heavy |
19 | An object of small or medium size becomes very light |
20 | An object or food changes its smell |
21 | A small or medium sized object becomes invisible to whoever is beyond 1d4 meters from it |
22 | A small sized object becomes icy cold |
23 | One of the user's five senses is extremely sharpened |
24 | The user appears to the sight as a humanoid mist |
25 | The user call an object of his choice towards him |
26 | The user attracts objects made of a material of his choice |
27 | The user becomes blind |
28 | The user becomes mute |
29 | The user can calm a small or medium sized animal |
30 | The user can carry a single object of medium size as if it had no weight |
31 | The user can cause a creature to become sleepy |
32 | The user can change his body odour at his choice |
33 | The user can change his hair length, quantity and colour |
34 | The user can change his voice |
35 | The user can change the color of a part of his body (hair, eyes, skin etc.) |
36 | The user can create a rubbery fist-sized sphere of light |
37 | The user can find the exact location of the nearest secret passage |
38 | The user can hear noises at great distances |
39 | The user can jump up to 3 meters of height |
40 | The user can levitate for no more than 1d4 meters of height. If he lands, the effect is dispelled |
41 | The user can peacefully call to himself an animal of medium size |
42 | The user can peacefully call to himself an animal of small size |
43 | The user can perceive the vital signs of those around him |
44 | The user can see any recent trace or mark, even if invisible to the eye |
45 | The user can see in the dark |
46 | The user can see through clothes |
47 | The user can shoot webs from his wrists |
48 | The user can taste flavours at a distance |
49 | The user can understand when he's being lied |
50 | The user cannot taste any taste |
51 | The user casts a Spell (randomly determined at the Fetish creation) |
52 | The user causes light shocks when touching something |
53 | The user dies, but resuscitates after 10 minutes with no harm whatsoever |
54 | The user becomes as little as a cat |
55 | The user does not cast a shadow |
56 | The user does not feel any harm |
57 | The user does not feel tired |
58 | The user does not make noises of any kind |
59 | The user does not need to breath |
60 | The user does not need to sleep for 1d6 days |
61 | The user feels a sharp and constant general pain |
62 | The user generates a gravitational field |
63 | The user generates a magnetic field |
64 | The user generates a shockwave that hurls away any object or creature in 1d6 meters without causing any direct harm |
65 | The user generates noises when moving |
66 | The user gets drunk |
67 | The user gets thermal vision |
68 | The user is no longer drunk, or hangover symptoms are erased |
69 | The user is paralised |
70 | The user is sated and quenched for 1d6 days and does not need to eat or drink |
71 | The user knows the exact length of something |
72 | The user leaves a light trail when moving |
73 | The user materialises the image of an medium sized object of his choice in front of himself. The object has no weight or consistency, but it can be manipulated as if it was real |
74 | The user passes out |
75 | The user repels a creature of a species or race of his choice |
76 | The user repels any creature, be it human or not |
77 | The user repels any insect |
78 | The user repels objects made of a material of his choice |
79 | The user sees in black and white |
80 | The user starts convulsing |
81 | The user starts to sneeze without interruption |
82 | The user starts yawning without being able to stop |
83 | The user transforms to a random anthropomorphous creature of the same sex and size |
84 | The user transforms to an anthropomorphous creature of his choice of the same sex and size |
85 | The user's body becomes sticky as glue |
86 | The user's body becomes slimy as a toad |
87 | The user's body burns the surfaces it touches |
88 | The user's body can bend and squeeze itself freely |
89 | The user's body froze the surfaces it touches |
90 | The user's body gets covered by bark |
91 | The user's body gets covered by feathers |
92 | The user's body gets covered by hair |
93 | The user's body gets covered by scales as a snake or a fish |
94 | The user's body glows where touched |
95 | The user's body is surrounded by a light mist |
96 | The user's body starts to glow like a candle |
97 | The user's dominant hand gets swapped |
98 | The user's nails become indestructible claws |
99 | The user's voice has an echo |
100 | The user's hair grow down to his knees |
* d66: roll two six-sided dice: the first die is the tens from 10 to 60, the second is the units from 1 to 6
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The initial idea was give to me after the Numenera Cyphers. I found them very interesting given their particularity of having strange and not immediately useful powers. I thought it would be fun to do something similar for a fantasy setting.
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